With Dying Light 2 releasing early 2022, it was a significant step-up from what came before. After work was completed on Dead Island, Techland took the fundamentals of the aforementioned series and did something new in 2015. What resulted was the first game in the Dying Light series, and the sequel improved upon the first in many ways. A more refined parkour system, engaging combat, and a seamless day/night cycle that radically changed players' approach to enemy encounters was just the start. Dying Light 2 is a huge step in the right direction, and will serve as a learning curve when the developer releases its next, more ambitious project.
Techland announced in May 2022 that it was working on a new fantasy RPG, which was met with much excitement from fans of the genre. It looks to be set in a sprawling open world and offer a thrilling journey, so comparisons will be made to the developer's previous works. This is both a gift and a curse, as it means that suitable anticipation can be garnered just from its mere announcement, though there are expectations that come from the company's past successes. Dying Light 2 set the bar high, but its flaws show that there is absolutely room for improvement.
Dying Light 2: Every Update Since Launch
While the writing and character development has always been an issue with the series, Dying Light 2 gets one thing right from the get-go that other, more established developers still haven't figured out. Dying Light 2's parkour and other means of getting around make the game so much fun to play, and in a map that is quite a bit bigger than the one presented in 2015's Dying Light, it's crucial that getting around is enjoyable. It's the franchise's main source of entertainment, with combat being
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