Shadowrun Trilogy: Console Edition is not going to change many people's minds about the excellent tactical RPG series from Harebrained Schemes and Paradox Interactive. There's very little here beyond the port itself, with the same quality of gameplay and captivating narrative that was present in 2015 — in particular, in Shadowrun Hong Kong, with even more relevance today. For those who could never play the series on PC, however, this is a must-own collection of greatness — albeit with some hiccups along the way.
For those unfamiliar, the Shadowrun Trilogy follows 3 unique storylines that aren't intrinsic to each other, meaning players can select which one they want to pursue based on the synopsis provided for each. Shadowrun Returns is a celebration of the franchise's most appealing qualities, while Shadowrun Dragonfall digs a little deeper into some specific lore concerns to great effect. Of the three, Shadowrun Hong Kong is the best — a gritty story about class, power, and fraying family bonds told across the always interesting variant of Seattle that has been home to so many great Shadowrun stories.
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Shadowrun Trilogy: Console Edition collects the three games in their best forms in terms of content, with the Director's Cut of both Dragonfall and Hong Kong available at no extra cost. We played the collection on Nintendo Switch, which seemed like the most natural home for the port given the mobility the device offers alongside the now somewhat older graphics that color the game's world. For the most part, the game's top-down, isometric tactical displays have aged well - Shadowrun was never really about incredibly detailed representations of characters,
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