During Xbox and Bethesda's recent showcase, Overwatch 2 developers at Blizzard released the Early Access date for the game's PvP gamemode that has been decoupled from its PvE mode. The player-vs-player gameplay will hit consoles and PCs on October 4, 2022.
In addition to the PvP announcement, Blizzard revealed that Overwatch 2 will be a free-to-play title. Furthermore, the developers unveiled the newest addition to the Overwatch cast, the fearsome tank known as the Junker Queen, overlord of Junktown. Blizzard also disclosed the offering of a Founder's Pack for the game, providing existing Overwatch players with exclusive content, including an account icon and two epic quality skins.
In the usual manner, the response to the announcement of Overwatch 2 being free-to-play has been mixed. Blizzard has branded the business model as 'free-to-play live experience,' but this term seems to be read as a live service model. Typically, such gaming models start with free to join and play but feature microtransactions to support the server maintenance and development costs. This has proven to be a questionable move, as the original Overwatch also featured microtransactions, allowing players to purchase randomized loot boxes to acquire in-game cosmetics.
Blizzard has stated in their news release that they believe Overwatch 2 should be a social experience, so they should open the game up to as many players as possible. This is likely why the title will also feature cross-platform play and cross-progression tracking. However, this still begs the question as to how many options will be available for players to spend money to acquire in-game cosmetics. In a previous interview, former Overwatch director Jeff Kaplan remarked that the dev team
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