With its new Breaking Barriers update, Dead Cells has added a long list of granular accessibility options — including an Assist Mode — to help struggling players pummel the Hand of the King and ultimately rise the (Boss Cells) ranks. It’s been a long time coming, and for anyone who feels like they’ve peaked in the game, it’s time to circle back.
Using Assist Mode toggles, it’s now possible to reveal the biome’s map, auto-hit enemies with your primary melee weapon, auto-destroy nearby doors, give yourself more wiggle room to land parries, and make traps slower. Similar to Rogue Legacy 2‘s House Rules, there are also sliders — you can lower trap damage, enemy health, and enemy damage.
Bigger yet, Dead Cells now has a resurrection option, meaning death isn’t the end of your run. With revives toggled on, when you die, you’ll resurrect at the start of the current biome in the same condition you originally entered it in. There are options for one, three, seven, or infinite resurrections. Also worth stressing: Achievements won’t be locked out.
“Dead Cells is intended to be tough but fair,” Evil Empire marketing manager Matt Houghton explained in the Breaking Barriers update overview video. “However, we realize that this tough-but-fair experience is just unattainable for some players, for a whole range of reasons. The new options that we’re introducing here should allow these players to make specific, tailored adjustments to the game to remove the barriers preventing them from having that experience, rather than introducing arbitrary difficulty options. We hope that these changes can let more players enjoy Dead Cells as we intended.”
As for accessibility options, the list keeps going: you can customize certain inputs like
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