Bugs are a common nuisance in the gaming industry. Unfortunately, developers can't plan for everything and as more players log in to play a game, the more issues arise with some of them escalating past being a minor bug to becoming game-breaking. Riot Games' Valorant has had its fair share of these game-breakers in its past (like with Astra and her abilities), with the newest exploit causing problems.
The tactical FPS genre has been dominated by titles like Counter-Strike for years, and Riot Games' looked to challenge the titan with its newest title, Valorant. Much like Counter-Strike, Valorant places players in a 5v5 plant-and-defuse setting, however, what separates the latter from the former is the characters. Valorant takes a page from hero shooters like Overwatch and gives players unique abilities to turn the tides in their favor. At its core, the abilities have similar functions to Counter-Strike's utilities with smokes and flashes being unique abilities for characters with the newest game-breaker targeting flashes.
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Discovered by Sentinels professional player, Jordan «Zellsis» Montemurro, the game-breaking bug targets flashes and negates their effect. By going into the settings menu and toggling «Hide User Interface In Game» any and all incoming flashes are completely rendered useless. Zellsis tried it with a teammate in between rounds with a fellow Skye on his team with no effect rendered, and then tried it with an enemy Phoenix which also had no effect. Sentinels head coach, Shane «Rawkus» Flaherty, can be heard in the background being utterly shocked while Zellsis seemingly jokes as to why his flashes never work due to players possibly having
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