Intel is confident it has designed its upcoming A770 and A750 graphics cards to match Nvidia's RTX 30-series GPUs, or perhaps even surpass them, in ray tracing performance.
In the run-up to the release of Intel's Arc A770 and A750 graphics cards, I sat down with Ryan Shrout and Tom Petersen from the Intel Graphics team to talk performance and expectations for its upcoming cards. For the most part, Intel's expectation of performance to match Nvidia's RTX 3060 in games running DirectX 12, but you might be surprised to hear that Intel is also extremely confident in the efficiency of its first generation ray tracing acceleration units.
«The RTU [ray tracing unit] that we have is particularly well suited for delivering real ray tracing performance,» Petersen says. «And you'll see that when you do ray tracing on comparisons with an [RTX] 3060 versus A750 or A770, we should fare very, very well.»
Such a strong claim for a first-generation ray tracing solution is enough to grab my attention, and I push for a little further clarification on what sort of performance we're looking at.
«Yeah, we're definitely competitive or better than Nvidia with ray tracing hardware.»
Well, okay. So that means Intel believes its ray tracing acceleration is capable of matching Nvidia's 2nd Generation RT Cores, at the very least. Quite a feat if Intel's solution can live up to the hype during testing. Though I would assume Petersen's comments should be taken as a comparison of like-for-like RT performance, meaning the A770 is competitive with the RTX 3060(opens in new tab).
Nvidia's 2nd Gen RT Cores are the more impressive solution today and AMD's first generation Ray Tracing Accelerators aren't quite up to par—this would see Intel's RTU beating
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