In recent weeks there has been a lot of hearsay and speculation on whether Intel's graphics division, AXG, would end up getting canned. It's not something I personally considered likely to happen(opens in new tab) but admittedly one of today's top analysts did fear the worst. We still don't exactly know what's going on behind closed doors, nor will we likely get that sort of insight, but speaking to Intel this week I'm told it remains as dedicated as ever to its graphics roadmap—and that includes gaming graphics cards.
I'd just like to be clear: we're not going anywhere.
«We're not going anywhere on our discrete business. And our discrete business is the basic technology development that goes both into the data centre and integrated GPUs,» Intel's Tom Petersen says.
I ask Petersen if that's the message Intel wants to get across, and I receive an effusive «Yeah, we're not going anywhere.»
«I feel like there's a lot of FUD (fear, uncertainty, and doubt) out there. I'd just like to be clear: we're not going anywhere,» he continues.
«The thing I happen to believe—Pat, and I, and Roger, and Lisa, and Ryan, everybody is aligned on the idea—that graphics is a critical technology to the client, is a critical technology to the data centre, and we want to start competing in the mainstream area where our competitors are making a tonne of money. So all three of those things are critically important for Intel.»
As I mentioned, this isn't necessarily a promise that nothing will ever change in Intel's approach to graphics, gaming, or otherwise. Still, those most closely aligned to its gaming graphics products are as committed as ever. Considering Intel has confirmed at least three more generations of Arc GPU on its roadmap—Battlemage,
Read more on pcgamer.com