Tunic's boss battles are some of the most challenging hurdles in the game, often requiring players to use all the tools at their disposal to claim victory. The first of these battles is against an enchanted golem known as the Garden Knight, so named because it can be found in the West Garden.
Beginner Tips For Tunic
Defeating the Garden Knight is necessary to completing the game's first major objective of ringing the bells in both the East and West Belltowers, but taking the boss down can prove difficult to the unprepared player. Here are a few tips for how to best avoid his various attacks and take advantage of every opening.
Tunic is remarkable for its devotion to classic video game tropes, including the physical handbook that used to come packed with every copy of a game. The guidebook pages in Tunic pay homage to this, and one of these pages provides a recommended power level for players to be at before facing the Garden Knight.
Tunic should have an attack power of 3 and a defense power of 3 to stand a fighting chance in this boss battle, according to the in-game guidebook. Players can upgrade these stats by bringing monster teeth and fox statues to the healing shrines located throughout the world and paying a sizable fee. To find these items, players should pay close attention to their surroundings while exploring the world.
Players should make sure they have at least three health potions before heading into the battle, as these are crucial for staying alive while learning the Garden Knight's attack patterns. Thrown items like freeze firecrackers are also and dishing out massive damage at range, and the Magic Dagger or freeze bombs can be used to slow the Knight down for either extra damage opportunities or a window in
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