Near the beginning of the second chapter in Trek to Yomi, players will gain the ability to stun their enemies and perform finishers upon them. These combat techniques can prove to be quite powerful, especially when fighting armored foes, and fans should put some effort toward learning how to use them. For those players that may be uncertain about how to stun enemies and do finishers in Trek to Yomi, this guide is here to offer some clarity.
To stun enemies in Trek to Yomi, players will need to execute a three-input combination. On an Xbox controller that combination is X, X, Y, and it is Square, Square, Triangle on a PlayStation controller. Notably, samurai video game fans do not need to connect with all three of the strikes in the combo to inflict the stun, and they will be able to perform the finisher as soon as the adversary enters the dazed animation.
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Performing a finisheris as simple as stunning an enemy and then pressing RB on an Xbox Controller or R1 on a PlayStation controller while standing near to them. Indeed, entering these inputs in proximity to a stunned foe will cause Hiroki to quickly execute them, and he will gain some life back in the process. This health regeneration is a very helpful bonus that should make it easier for players to fight their way between Shrines in Trek to Yomi.
Stuns and finishers are certainly not the only combat techniques that Hiroki has at his disposal, and, in fact, there are more of them to discover in the second chapter of Trek to Yomi. While it is possible to complete the game without mastering all of these techniques, they do serve to deepen the title's combat. Advanced combos also shine when attempting to complete the
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