Total War: Warhammer 3 update 2.2 has finally arrived, and as promised, it’s a big ‘un. This patch adds the new Skaven-flavoured endgame crisis, the Vermintide of co-op game fame, and the much-requested rework to the way the strategy game’s settlement battles work, as well as their frequency. Above and beyond that, there’s a new regiments of renown free unit pack, another round of race balancing, and some significant adjustments to how battle XP is calculated.
In the new endgame crisis, Vermintide, it’s the Skaven versus everybody else on the map. The ratmen are expanding their underground empire and readying warpbomb doomsday devices under major cities, all whilst pouring out into the overworld in a ceaseless, gnawing tide. It’s up to the remaining non-Skaven factions to eliminate the major Skaven clans before they can bring about the end of the world (spoilers, they bring about the end of the world).
There are some exciting new regiments of renown included in this patch. Grand Cathay gets the Green Guardian, a terracotta sentinel who has the ability to deflect arrows back at their source (and a boosted missile defence stat, just in case). For Khorne, there’s Khorne’s Bloody Fist, a bloodthirster who has an ability called Goreshell, which adds damage resistance when he’s near large enemy units.
The Frozen Heart of Winter, an elemental bear, is available for Kislev. It casts a bound version of the Heart of Winter spell that creates an area-of-effect that will cause damage over time. Nurgle forces get to hang out with Uncle Furuncle, a great unclean one whose defiling deluge active ability heals him while damaging enemies nearby.
For the Ogre Kingdoms, there’s the new Snowhorn of Mourn. It’s a stonehorn that can freeze
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