Ursun, the bear god of Kislev, is dead, and I have killed him. That's a lot to process on my very first turn of Total War: Warhammer 3, but the consolation prize isn't bad. Slaying this great, fuzzy enemy of chaos has allowed me to turn into a powerful Daemon Prince who can be named and customized with all kinds of different body parts and weapons. While the previously announced Chaos factions will focus on one particular god, the Legions of Chaos can pick any of the four they choose – or mix and match them all by choosing Chaos Undivided.
Warhammer 3's main campaign is very story-driven. Even more than Warhammer 2's Eye of the Vortex. Ursun's death has sent shockwaves across the world that will periodically open up rifts into the Realms of Chaos, spawning destructive neutral armies who had no camaraderie with my upstart prince, and allowing the terrestrial factions to briefly invade the domains of Khorne, Slaanesh, Tzeentch, and Nurgle. They all share the same goal of collecting a powerful daemon's soul from each of the four realms so they can breach the prison where Ursun's spirit is being tortured and will soon perish forever. But they all have different reasons. Miao Ying, the Storm Dragon of Cathay, is searching for her lost sister and only Ursun knows where she has gone. Kislev obviously wants their god back. The ogres literally just want to eat him. As for me? I'm out to finish what I started… and become a god myself.
Ursun's jailer is none other than Be'lakor, the First of the Damned. He's the most powerful Daemon Prince of them all, and will serve as the main antagonist and a sort of final boss, even if you're playing as one of the other Chaos factions. The current Big Four don't necessarily want some upstart
Read more on ign.com