The Teenage Mutant Ninja Turtlesfranchise has been relying on its 80s cartoon for too long and needs to move on if it is looking to be more ambitious with TMNT video games. While modern Teenage Mutant Ninja Turtles games have been hit-or-miss, the old side-scrolling beat-em-ups of the franchise's arcade era are remembered fondly by fans. Set in the world of the 80s cartoon, these games have set the standard for TMNT games going forward.
As can be seen from the recently announced Teenage Mutant Ninja Turtles: The Cowabunga Collection, the majority of TMNT titles in the catalog are side-scrolling beat-em-ups. The upcoming release of Teenage Mutant Ninja Turtles: Shredder’s Revenge, a side-scrolling brawler like Turtles in Time, is just another example of the franchise continuing in that same direction. While recent TMNT games have attempted to branch into other genres, such as fighters and 3D squad-based beat-em-ups, most have been panned critically and commercially.
Related: Every TMNT Game In The Cowabunga Collection
It is disappointing that TMNT games have not moved on from the classic beat-em-ups associated with the cartoon. TMNT games could be so much more than the same old thing. The games have seen little growth, essentially being only the same things remade time and again, and the reliance on the 80s cartoon is part of the problem.
However, it does not have to be this way. In much the same way God of War saved its franchise from irrelevancy, a new approach to the turtles games can breath new life into the TMNT franchise. While the overwhelming presence of the 80s cartoon in TMNT games is apparent, there is a wealth of comics that developers could use as inspiration for future games. IDW has been publishing TMNT
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