Tiny Tina’s Wonderlands may have a lot of strengths, such as the Chaos Chamber and spells, but it is not a perfect game. Aside from performance problems, Tiny Tina’s Wonderlands players have pointed out plenty of small issues with the spin-off — including its use of bounty boards.
Currently, Tiny Tina’s Wonderlands players only use the Brighthoof bounty boards a few times during the campaign, as a handful of side missions will appear on these boards for players to pick up. Once these missions are complete, the bounty boards are entirely useless, serving as little more than some extra scenery for the game’s hub area. According to Reddit user Juken, adding random boss encounters to these boards would instantly make the game better, as players could check for a quick bounty to hunt before going to the Chaos Chamber.
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According to this player, these bounties could be named bosses with their own loot, with a unique one added for each zone. If they had their own loot pools, players could get excited when a certain boss appears on their boards, as it would give them a chance to get a powerful piece of gear. The player asks to be sent “dungeon hunting” and “treasure hunting,” as they feel like it would perfectly fit with the game’s theme. In the comments, many agreed, with Redditor and Tiny Tina’s Wonderlands player dinosore hoping that the boards are placeholders for this type of content.
Another comment from rizzay94 suggests that bounties resemble the hunts seen in the hugely successful Final Fantasy 14, with players engaging in battles against different quality enemies. Redditor Whutzittoyah points out that bounties could be an excellent source of gold, something
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