With Uncharted officially hitting theaters, the conversation of whether video games can make good movies has been raised yet again. Ever since the Super Mario Bros. movie was released in 1993, the common consensus for many video game-based movies is no, they don't adapt well into film. Now whether that is because video games with a longer form of storytelling don't translate well to movies or if it's just because the filmmakers behind them are incapable of matching the same feeling that the games give fans, they haven't met the standards the original source has set for their film counterparts.
One of the biggest video game franchises turned film is Capcom's highest-grossing horror video game franchise, Resident Evil. First being adapted by Paul W.S. Anderson into six movies, it was panned by critics for being narratively sloppy and for being a slog of poorly done action sequences. Just recently, Resident Evil was given a second chance at a live-action film with Johannes Roberts' Resident Evil: Welcome to Raccoon City, but was again critically panned. Although it was done faithfully to its source material, the film was criticized for its un-relatable characters and its disappointingly overstuffed story.
Related: What To Expect From The Resident Evil Franchise In 2022
So this begs the question: can there be a good live-action Resident Evil movie? Possibly, but it would have to meet certain criteria for both a successful movie and adaptation. It would have to be focused and not jam-packed full of different characters, motivations, and stories. It would also have to hit the horror aspect of the games, bringing in the fun monsters and settings that are in the series' many games, possibly avoiding the monsters being zombies yet
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