In addition to the game's many regular collectibles, The Quarry features ten pieces of Evidence - one in each chapter - that help put together the last pieces of the puzzle. It's not necessary to collect any of them, but doing so paints a more complete picture of the events leading up to the game.
Related: The Quarry: All Clue Locations
Some Evidence can be found on every playthrough, while a few pieces are locked behind certain decisions. If you missed any on your first playthrough, this guide will make sure your second trip through The Quarry yields the full story.
This guide contains spoilers.
While playing as Jacob in the first chapter, you'll be given a choice of how to sabotage the camp van. In order to find the Bloated Corpse later, you must steal the rotor arm. If Jacob breaks the fuel line instead, you will not have the opportunity to find the Bloated Corpse in Chapter Three.
While playing as Abigail, check the large tree with the swing in the center of the cabin circle. You'll find an empty vial filled with traces of a pungent liquid.
If you miss the Empty Vial as Abigail, you can find it as Dylan when you return to the cabins in Chapter Five. This is one of the few do-overs you get in The Quarry, so don't waste it!
When Emma and Jacob break into the locked room at the back of the General Store, look in the far right corner. You'll find the Torn Bags there. Be sure to inspect them before leaving the room, as you won't be able to re-enter once Jacob stops holding the door.
If Jacob stole the rotor arm from the van in Chapter One, he loses it while swimming with Emma in Chapter Three. When you hear Abigail scream in the woods, dive in after the rotor arm instead of going to check on her.
Be ready for a quick-time
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