Breath of the Wild was a thrilling continuation of Link and Zelda's story, and gamers can look forward to a sequel, Tears of the Kingdom, in 2023. Breath of the Wild was praised for its innovation of the open-world genre, and with the upcoming sequel, fans are eager to see whether Nintendo will be able to perform miracles again. Though Breath of the Wild is a critically acclaimed game, there are many areas where Tears of the Kingdom could improve, including the combat. One of the best ways to do this would be to take some lessons from Horizon Forbidden West and expand the elemental combat.
Guerrilla Games' Horizon franchise and The Legend of Zelda often find themselves compared, mostly because Breath of the Wild and Horizon Zero Dawn were released around the same time. Though the two franchises march along their own paths, there is a lot they can learn from each other. If Tears of the Kingdom took a few notes from Horizon regarding combat, it would be a better game.
A Horizon Zero Dawn Prequel Could Explore the Early Days of the Tribes
The world of Horizon is beautiful yet dangerous one. Following apocalyptic events that almost spell the end for life on Earth, human societies have been flattened, leaving nature to reclaim the planet once again. As players explore this wild world, they come across a host of different machines, which are deadly robots that live off biomass. Most of the machines feature designs based off dinosaurs and other reptiles. For example, the Slitherfang resembles a cobra while a Thunderjaw looks like a Tyrannosaurus Rex.
Aloy is much smaller and weaker than the machines she encounters, but she does have one advantage over them — her brains. Using various tools and weapons available in Horizon Forbidden
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