The Last of Us Part I is now Steam Deck verified, thanks to a new update that fixes several graphics and performance issues on the handheld gaming device. While the game was certainly playable on the Deck before, it was nowhere near the optimal experience, resulting in frequent crashes and some visual glitches that turned lead character Ellie Williams' hair into spaghetti. The verification comes packed with update v1.1.0 — a welcome addition, given developer Naughty Dog initially claimed that it wasn't a priority. The claim made sense at the time because the studio was facing criticism and addressing hotfixes for its terrible PC port.
The remaining chunk of the patch is aimed at fixing the Windows PC version, starting with optimisations to improve the CPU and GPU performance. In my technical review of The Last of Us Part I PC, I mentioned how the game would completely hog your processors' cores, even while simply waiting in the main menu as the shaders complete building. That process was extremely time-consuming as well, an Naughty Dog claims to have reduced this with the latest update. Numerous crashes related to graphics settings have been fixed, in addition to one that occurred when trying to save Photo Mode pictures in 4K resolution. User reports also mentioned a delay when exiting the pause menu and trying to shoot immediately after — that's been fixed as well.
Patch 1.1 is now live for The Last of Us Part I on PC, including performance improvements, fixes for various crashes, and more.Read the patch notes here: https://t.co/I44BPWGYmGWe are also happy to announce that Part I is now Steam Deck Verified.✅ pic.twitter.com/UsTfy0kPzg
Normally, enabling VSync should get rid of any screen tearing when panning the camera,
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