The Hundred Year Kingdom is a fun simulation game where you, with the help of one of five real-life mythological goddesses, will take charge of a world and dictate what gets built. The aim of the game is to accrue as much Food, Production, and Culture as possible to ensure that your society thrives.
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You will do this mostly by constructing buildings that work well with each other and forming powerful synergies - but there are other things to consider, such as your goddess's unique powers and the rare Golden Ages that can take things to the next level.
The Hundred Year Kingdom's title is a pretty important one, as it reveals what you need to know about the time limitations inherent in its gameplay. Every world you play with will only last for 100 turns (or years).
This means that you can make exactly 100 actions before the game ends and you receive your total scores. This game's challenge and draw revolve around this time limit and how efficient and optimized you can make the world before the game's end.
The following actions will progress the world one year:
There are five goddesses/oracles in the game, and they will influence how your worlds develop thanks to two features they have:
As you play games with particular goddesses, they will level up. In addition, their unique buildings will level up - this makes them more valuable the more you play with them, enabling higher scores and more unlocks.
The table below details all five goddesses and their features.
As you can see from the table above, most goddesses will provide a certain amount of Food, Production, or Culture per turn based on their level. Gaia is different, though. Instead, playing with her will
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