It’s no exaggeration to say Final Fantasy 14 is a beast. How Long to Beat pegs Final Fantasy 14’s co-op content at over 1,484 hours long, while the "single-player" story content is anywhere from 106 hours to 1,565 hours long.
While Final Fantasy 14 is and remains a rewarding and worthwhile MMORPG experience, there's hope now for RPG fans looking to experience the game as a story-driven, single-player game.
Beginning Final Fantasy 14 is daunting, let alone as a solo player. Even before stepping into multiplayer content like Raids and Dungeons, there’s a vast slate of game mechanics and classes to learn, which can be incredibly daunting when put to the test in a live environment surrounded by other players.
That’s all on top of queue times for PvE content, which can eat up well over half an hour depending on the time of day and your job role.
One of the biggest hurdles for Final Fantasy fans jumping into Final Fantasy 14 is the multiplayer aspect, which prevents fans of Square Enix’s single-player odysseys from immediately jumping into arguably one of the company’s best Final Fantasy games.
Thanks to patch 6.1 last month, those going it alone can now take in an entire retinue of NPC characters to a Dungeon, soloing content that previously would’ve required three other players to complete. The system currently lets players complete dungeons in the Shadowbringers and Endwalker expansions, and now A Realm Reborn after Patch 6.1.
Final Fantasy 14 director Naoki Yoshida has spoken at length about how important the ability to solo Final Fantasy 14 is, and now the support system is finally in place to allow that.
The Duty Support system — now renamed the Trust system — is how solo Final Fantasy 14 players select which NPCs will
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