Valve has finally resolved an issue that was preventing Final Fantasy 14 fans from launching the game on Steam Deck.
While the developer stopped short of detailing what, exactly, the issue had been to start with, a new update to the experimental branch of the Deck's operating system declares it has "fix[ed] the new Final Fantasy 14 Online launcher".
While right now it's only available for those with Steam Deck's running Proton Experimental, the stable release should be rolling out soon enough so everyone will be able to access their favorite MMO on Valve's fancy new handheld system.
The update similarly resolves a problem that was preventing Resident Evil Revelations 2 from booting up, as well as fixes a problem with Deathloop that resulted in crashes after a long-term system suspend, and video playback issues in games including Ghostwire: Tokyo, Street Fighter 5 (which should now also see "improved FPS" during online matches), Ember Knights, and more (thanks, PCGN).
The system update further makes these games playable, too: Age of Chivalry, Chrono Cross: The Radical Dreamer Edition, Saviors of Sapphire Wings/Stranger of Sword City Revisited, Iragon: Prologue, One Piece: Pirate Warriors 4, Atelier Meruru, Warhammer: End Times - Vermintide, Star Wars Episode I Racer, Gary Grigsby's War in the East, Gary Grigsby's War in the West, Beneath a Steel Sky, We Were Here Forever, Cities XXL, Cladun X2, Succubus x Saint, Cursed Armor.
ICYMI, Naoki Yoshida, producer and director of Final Fantasy 14, confirmed last week that the MMO's housing lottery system has now been resolved. While he acknowledged that the issues were "extensive and persistent", the team has since been able to resolve them.
Last month, Yoshida apologized to
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