In 2020, Nightdive Studios, developer of the upcoming System Shock remake, announced an ambitious remastering project for the cult classic 1997 PC adventure game Blade Runner. The project was intended to bring the beloved Westwood Studios title that pioneered many mechanics and elements used in later 3D adventure games to consoles for the very first time on top of remastering and preserving it for newer audiences. Blade Runner: Enhanced Edition ran into some troubles and was delayed indefinitely from its 2020 release window, and now appears to be arriving on modern platforms suddenly next week.
Blade Runner is a 1997 3D adventure game based on the 1982 Ridley Scott film that was inspired by sci-fi author Phillip K. Dick's novel Do Androids Dream of Electric Sheep? The game's narrative runs parallel to the original film's, also taking place in a dystopian Los Angeles in November 2019, but instead following a Blade Runner named Ray McCoy who is tasked with hunting down a rogue group of Replicants much like the film's protagonist Rick Deckard. The game features some characters and actors from the film such as Sean Young as Rachael, and uses parts of the iconic film score composed by Greek musician Vangelis.
Blade Runner RPG Hits Kickstarter, Gets Funded in 3 Minutes
Nightdive Studios, which is responsible for many critically acclaimed remaster projects in recent years including Doom 64, Quake, and Shadow Man Remastered, announced in 2020 that it would remaster Westwood's original title and bring it to modern platforms in collaboration with Blade Runner film studio Alcon Entertainment. This announcement came alongside the release of an AI unscaled 4K remaster of the game's opening cutscene. Later however, Blade Runner: Enhanced
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