Square Enix has recently been keen to publish more middle-tier Japanese games, including the likes of Valkryie Elysium, Tactics Ogre: Reborn, and Harvestella, all of which are coming out within mere weeks of each other. The publisher seems to be all-in on new IPs, bolstering its reliable roster of surefire RPG hits. The DioField Chronicle is an important part of that strategy.
The DioField Chronicle is a new IP from developer Lancarse and publisher Square Enix that blends a political war story with real-time strategy combat. It doesn’t seem like a one-off deal for Square Enix; everything from the game’s story to its characters screams setup for a potential sequel. This could be the beginning of Square Enix’s next big IP, so long as players are willing to be early adopters.
Despite some missteps along the way, The DioField Chronicle creates a solid foundation for a potential series with its engaging battle system and interesting cast of characters. If this is the start of a new franchise, its future can only get brighter from here.
The RPG’s story takes place on the Island of DioField, which is rich with deposits of the natural resource Jade. Different nations are interested in Jade, including the Trovelt-Schoevian Empire, the Rowtale Alliance, and the Kingdom of Alletain. When the Alliance is defeated in war by the Empire, the latter turns its sights to Alletain. A mercenary group, the Blue Foxes, works closely with Alletain to take care of various requests from the royal government, which includes pushing back against the Imperial forces. The four heads of the Blue Foxes are Andrias Rhondarson, Fredret Lester, Iscarion Colchester, and Waltaquin Redditch.
What makes the Blue Foxes interesting are the ideals that each of
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