Considering how long the Pokemon franchise has existed, it is amazing how well it has remained steadfast to its core formula. For decades, players have been collecting the pocket monsters, trading them with friends, and battling to become the world's greatest Pokemon master. Spin-offs have injected some degree of innovation, including Pokemon Go which is a mobile game centered more on the collection aspect of the game, and Super Pokemon Rumble which focuses on toy versions of Pokemon instead.
While the commitment to some core elements has helped to ensure that Pokemon remains a familiar franchise for fans to return to over and over again, there have been some changes that players have been continuously begging for. At the top of the list is the inclusion of difficulty levels, a desire motivated by the fact that as some fans have grown up, the series has remained geared towards kids, leaving the games with a difficulty level that simply is not satisfying for older players. Difficulty levels would perhaps be the best solution to this problem, allowing younger players to still enjoy the franchise at a comfortable difficulty while allowing series veterans to crank up the dial for a more grueling experience.
Pokemon: Hints That Point Toward an Indian Region for Gen 9
If one spends a significant time in Pokemon communities on Twitter, Reddit, or dedicated Pokemon forums such as Serebii, it becomes clear that a significant portion of the community spends their time manipulating the game to make it harder. Classic examples include turning off Exp. Share and doing a monotype run where players will complete an entire Pokemon game using only one type of Pokemon. Perhaps the most popular type of self-imposed way to make Pokemon more
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