One of the big discourses in the World of Warcraft community is regarding how the open world content in Zaralek Cavern has fallen off in participation much more quickly than expected. One of the main solutions people have proposed is that we need more carrots to chase, with some going so far as to suggest that we need infinitely farmable things, which increases our power over time. Basically, we couldn’t even make one whole expansion before people started asking for AP back. However, I think that’s people falling back on what they know has worked in the past rather than what would be good. So, let’s chat about some of where Zaralek Caverns has fallen short for me and see if there might be better solutions out there.
To start off with something good, my favorite new activity is the digs with Myrrit. I really enjoy the short hits of puzzling activities that see me needing to employ all kinds of different tactics to work through. I haven’t done all of them yet, but the pacifist spider who was holding hostages until they were rehabilitated was perfect. Myrrit himself is also highly entertaining, although I really don’t understand why he can’t just sit on my back while I’m in bear or cat form.
The main issue with the digs is that I can only do one a week. I know there are ways to obtain other dig maps, with the main one being random drops from doing other things, but it’s just one dig per week as a baseline. So, although I will long specifically to do the quest, it doesn’t keep me very active over the week. Additionally, once I am done with the associated achievement, I doubt I’ll keep up with them. As much as the digs are fun the first time, I tried doing some on my alt Evoker, and they do not hold up on a repeated play. This
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