We’ve made it to the end of Magic: The Gathering’s gargantuan Commander Legends: Battle for Baldur’s Gate preview season. Over the last week and a half, we’ve seen a set that, while lower power than its predecessor, is still full of exciting and quirky cards for your Commander deck.
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The final day of previews didn’t have any new commanders or backgrounds, but it did introduce us to a few cards that could become widely played in a number of formats. An Elder Dragon that can produce up to 20 flying tokens, a puzzlebox that is easily broken for an endless stream of charge counters, and a potential new Pauper staple headline day ten of Battle for Baldur’s Gate’s previews.
Five generic, two white creature – Elder Dragon – 7/10:
Flying.
Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
The final member of the Elder Dragon cycle in this set does one of the things white does best: go wide with lots and lots of weenies. It isn’t the best effect in the cycle (especially not with Ancient Bronze Dragon making you on average ten Treasure tokens each turn) but the fact the tokens it makes are flying does earn Gold a few brownie points.
Even without the tokens, seven mana for a 7/10 flier is nothing to turn your nose up at. This Dragon is a meaty attacker and blocker in its own regard.
You’re going to want to pack some token doublers such as Anointed Procession, or enough creature enters-the-battlefield effects to benefit from that mass of Faerie Dragons entering. Fortunately, we just had Streets of New Capenna and its alliance mechanic, which will synergise perfectly.
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