For a set based on Dungeons & Dragons, we haven't seen too many actual, big, flappy Dragons in Magic: The Gathering's Commander Legends: Battle for Baldur's Gate. Dragonborn aplenty, but true, horde-keeping, fire-breathing serpents? Not so much. Fortunately, that seems to be the focus of day eight of the preview season, as we saw so many of the beasts that your Dragon Commander deck could be completely reworked with the cards included here.
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In today's highlights, we have a new Treasure token Dragon to rival Old Gnawbone or Goldspan Dragon, a behemoth of a Green Dragon, and a new way to get no maximum hand size for the rest of the game.
Six generic, two blue creature – Elder Dragon – 8/8:
Flying.
Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.
Eight mana in blue is a big ask, but you only need one swing of this Dragon to get its benefits. Drawing up to 20 cards is fantastic, but it does have the potential of backfiring and decking yourself out, especially in limited formats. The permanent removal of your maximum hand size is more interesting.
We've had cards that give you no maximum hand size before, like Thought Vessel or Reliquary Tower, but they're often predicated on keeping the permanent on the battlefield. Ancient Silver Dragon joins a rare group of cards that only includes a handful of others, like Sea Gate Restoration and Praetor's Counsel, that just give you the effect for the rest of the game regardless of if the Dragon is still on the battlefield.
Four generic, two red creature – Elder Dragon
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