Honor of Kings, the world’s largest mobile game made by China’s internet behemoth Tencent, is rolling out a global version by the end of this year.
That’s according to a tweet by Level Infinite, which will be publishing the overseas version of the battle royale game for TiMi Studio, the storied games development studio inside Tencent that introduced Honor of Kings back in 2015.
Based in Singapore and Amsterdam, Level Infinite is a publishing arm that Tencent created in 2021 to help it deliver gaming titles across the world.
This is Tencent’s second overseas attempt at replicating the success Honor of Kings has garnered in China, where users from early teens to white-collar workers battle their friends through short sessions in their busy life and spend generously on weapons and costumes. The gameplay has been described by many as a mobile adaptation of League of Legends developed by Riot Games, which is now majority-owned by Tencent.
By 2021, Honor of Kings had accumulated $10 billion in revenue worldwide since its launch, making it the highest-grossing mobile game on Google Play and App Store, according to market analytics provider Sensor Tower.
From January to August last year alone, the title racked up $2 billion, in part thanks to continued COVID-19 lockdowns that limited people to home entertainment. Its size dwarfed runner-up Brawl Stars, which made $320 million in user spending.
A game’s achievement at home doesn’t automatically translate into success overseas. In 2017, Arena of Valor was launched basically as a Westernized version of Honor of Kings, but it stumbled outside Asia. In 2019, the US accounted for just 3.5% or $7 million of the game’s total user spending outside China, or 0.2% of what China’s iOS players
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