The 90s was a golden age of JRPGs, an era where some of the genre's best games were released on the Super Nintendo and PlayStation consoles. The list of JRPGs that belong on the list of «Greatest of All Time» may differ from fan to fan, but one frequently named title is tactical RPG Tactics Ogre. Initially released in 1995 for the Super Famicon, then brought to the U.S. in 1997 for the PlayStation, Tactics Ogre proved hugely influential on a number of Square Enix titles over the years. And now it's being remade.
On Thursday, Square Enix officially announced the development of Tactics Ogre: Reborn, a remake of the original JRPG from 1995. Tactics Ogre: Reborn will include all the elements expected from a robust remaster of a classic game. It will feature fully updated graphics that take advantage of modern platforms' hardware, updated sound, as well as the addition of fully-voiced cutscenes. Tactics Ogre: Reborn goes beyond changes to visual and audial elements, though, as well.
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Square Enix will also be making some significant changes to Tactics Ogre's gameplay. These start with basic gameplay improvements, including quickening the pace of battle, overhauling in-game controls and the user interface, as well as adding auto-save functionality. There are also deeper gameplay changes, however, like the addition of a unit-by-unit leveling system rather than a class leveling system. Enemy AI has also been revamped to add more complexity to encounters.
For those worried Square Enix may go further in its changes to Tactics Ogre, it's drawing its line at the JRPG's story. Players will get the full experience of the original Tactics Ogre's epic tale of war, as three factions vie
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