Symphony of War: The Nephilim Saga is a squad-level turn-based strategy game, with a compelling fantasy story that takes you through 30 chapters. As you move through the battles, your units gain experience and advance to new specialist classes. But behind the scenes, they’re also being improved by your technical advances.
Next: Symphony Of War: Character Creation Guide
The Tech Tree has three branches, totalling 50 choices that will improve every aspect of the game. Early advances help introduce new, powerful units to your pool of choices, while others increase your armour or damage output. Whatever your style of play, making the right moves on the Tech Tree is going to be one of the keys to maximising every battle.
One of the nice things about the Symphony of War Tech Tree is that you don’t have to agonise too much about making early mistakes. It is common for players to have completed the Tech Tree before Chapter 26 of the 30. But it is very possible to do so as early as Chapter 20 if you concentrate on this as a goal (see below).
There are only 15 Tier I techs, and 15 Tier II techs, which cost you one or two tech points respectively. You need to have unlocked seven – so almost half – Tier I techs before you can unlock your first Tier II tech – and the same goes for the Tier III techs (you need to have opened seven Tier IIs). Then, for Tier IV techs, you’ll need to have opened all the techs in their branch (or branches) to open them. So, you’ll have to go back and fill in the gaps anyway.
This gives you two main options. Either look at the Tier IV techs early and decide to specialise in the branch (or branches) you need to open it up. Or, add what you need as you need it throughout the storyline. Remember, as long as
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