The Fell Court of Troia is a level 90 dungeon in Final Fantasy 14. Added in patch 6.2, this dungeon will take you into the Thirteenth reflection, a world consumed by eternal darkness. In your search for Vrtra's lost sister, Azdaja, you will battle your way through the Fell Court of Troia.
Related: Final Fantasy 14: Endwalker - Alzadaal's Legacy Dungeon Guide
The Thirteenth Reflection is home to the Voidsent, ravenous creatures who consume the aether of their victims. Let's take a look at every boss you'll face in the Fell Court of Troia, their attacks and mechanics, and how to beat them.
This dungeon can be unlocked through the following Main Scenario Quest.
The layout of the Fell Court of Troia is simple, and there isn't really anything special to watch out for. Pull as many trash mobs as you are able, AoE them down, and continue further into the dungeon. Watch out for the usual AoE attacks that some enemies will use, and keep your eyes out for Treasure Coffers around the halls of the Fell Court of Troia.
The first bosses of the Fell Court of Troia are the Evil Dreamers. This fight is a series of waves of Evil Dreamers that will use a variety of attacks and mechanics, detailed below.
The fight will start with a group of Evil Dreamers that will use normal attacks on their primary target. When they are almost defeated, a new wave of Evil Dreamers will spawn in a quarter circle before casting Dark Vision. This attack is a line AoE that will overlap with other Evil Dreamers casting the same attack. Move out of the AoE indicators to avoid taking damage.
After these Evil Dreamers are defeated, a second wave will spawn. These will appear around the arena in a circular pattern, before firing Dark Vision. At the same time, all
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