Super Mario Bros. Wonder fans don't like that playing as Yoshi and Nabbit is viewed as the game's "easy mode" and that they can't just have a setting that activates the difficulty change seperately.
One of the biggest upgrades that Super Mario Bros. Wonder makes to the 2D formula established by the New Super Mario Bros. games is that there are now a ton of different playable characters, with the two biggest additions being Daisy and Peach. They aren't the only standouts on the roster, however, as Nabbit returns from New Super Mario Bros. U and Yoshi has joined the cast as a fully playable character for the first time in a mainline 2D Mario game.
Related: Super Mario Bros. Wonder Review - 2D Is Back, But Doesn't Go Far Enough
As great as it is to see Nabbit and Yoshi as part of the main roster, they do come with some stipulations that fans aren't fond of. As revealed in the second Super Mario Bros. Wonder Direct, Yoshi and Nabbit are basically Wonder's "easy mode", as they don't take any damage from enemies or traps and can only be killed by falling into pits.
Although this is clearly Nintendo's way of adding characters to the game that can be used by younger players or for anyone wanting an easier playthrough, some fans aren't too happy with them being locked off like that. Twitter user SuperMarioOOC85 shared an image of Nabbit and the various Yoshis on the character select screen, saying, "They added 4 different colored Yoshis and never thought to make one or two of them not be easy mode characters lol".
That tweet recevied nearly 20,000 likes as of the time of writing, indicating that quite a few Mario fans would like to play as the two with the same level of difficulty as Mario and the rest of the gang. Underneath
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