American McGee, the lead creator behind EA's Alice game series, has asked fans to "move on" after a proposal for a sequel was turned down by the publisher earlier this year.
In a YouTube video titled "Asylum: Final Word," McGee reveals that he felt "emotionally quite destroyed" after EA turned down the team's proposal for a third Alice game, which would've been Alice Asylum.
In April 2023, McGee posted to Patreon, explaining that after presenting the team at EA with a design bible full of story bits, artwork, concepts, and more, the publisher declined the proposal - meaning we wouldn't be seeing a third Alice game.
"[EA] have ultimately decided to pass on the project based on an internal analysis of the IP, market conditions, and details of the production proposal," the Patreon post read. "On the question of licensing, they replied that 'Alice' is an important part of EA’s overall game catalog, and selling or licensing it isn’t something they’re prepared to do right now."
In McGee's new video, the developer added: "I was emotionally quite destroyed by the fact that our proposal was rejected. Not only because we had invested so much into it as a community, and as creators, but also because I felt quite strongly that it presented a vision for something that was not only achievable but would have been quite beautiful if we had been allowed to pursue it."
Understandably, a lot of Alice fans were disappointed by the Asylum news, which resulted in several people giving the developer suggestions as to how to get a new project off the ground - including developing a spiritual sequel or that McGee create a new game based on Lewis Carroll's Alice in Wonderland story as it's in the public domain.
Unfortunately, McGee says
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