Imagine a future where football and cricket are no longer the national English sports. Instead? Dog races where the dogs are mechanically enhanced, undead, and filled with chemical rage, turning races into horrific bloodbaths for the enjoyment of the braying masses. This is the future envisioned by Sunday Gold in a gory, glorious wash of comic book animation and gorgeous, moody environments.
The dystopia that Sunday Gold portrays is relatively subtle, but it’s gripping and compelling all the same. Apart from the comically grim rise of animal bloodsports, monopolies and the struggles of wage slavery are prime targets for satirisation. The chilling thing is that only parts of the plot seem exaggerated - others are simply the flaws of modern life taken to their logical extremes. There’s a biting wit about it from the outset, drawing me into this dark future.
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Starring in this depressing vision of the future are three morally ambiguous individuals who don’t mind doing some good as long as it gets them paid - if they can take down a corrupt billionaire in the process, all the better. There’s Frank, the de-facto leader of the group, Sally, the team’s muscled medic, and Gavin, the nerdy computer wiz with a taste for explosives, who is the impetus for the entire mission. This trio would fit in well in any gritty crime movie or Shadowrun adventure, and they make for fantastic protagonists.
A big part of this is due to the game’s dialogue. Frank’s sarcasm oozes through his lines, you can tell Sally takes no shit from the first moment you meet her, and Gavin’s anxiety is palpable. No characters fear speaking their minds, and the delivery is so natural and
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