Two popular mobile RPGS--Com2uS's Summoners War and Cookie Run: Kingdom from Devsisters--are coming together for a major crossover event within Summoners War beginning today. New characters, events, and missions will be available throughout the collaboration, but how do two very different franchises join together in an event like this?
We spoke with Taehyoung Kim, the head of Summoners War developer Com2uS's Summoner Studio, about the new collaboration, including how the two universes fit together, the origins of the partnership, and how long the partnership will last.
Kim also spoke to us about the types of in-game events players can expect from the collaboration, including event dungeons and additions to the Sky Island, as well as a clarification on how summoners and Cookie Kingdom citizens measure up to one another.
This interview was conducted via email.
GameSpot: How did this collaboration come about?
Taehyoung Kim: We considered three things when deciding on another IP to collaborate with. How well it fits, how different it is, and how enjoyable it would be when paired with Summoners War.
The games have some similarities, like being turn-based collection RPG with lots of characters and having a village or Sky Island to decorate, produce and collect.
We also considered the differences. We wanted to find characters with a different look and feel from our own. We appreciated how Cookie Run Kingdom conceptually has a lot of fun and lovable characters.
I personally had a lot of fun playing Cookie Run Kingdom. It is a well-made game with lots of cute elements which makes for a satisfying experience. Not just myself, but many other developers on the team also thoroughly enjoyed Cookie Run Kingdom and agreed that bringing
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