The Elder Scrolls 5: Skyrim, released in 2011, has been a staple of the RPG genre and a veritable example of something greater than the sum of its parts. While one might argue nigh endlessly on which Elder Scrolls game has the better faction storylines, or which game has the better atmosphere, the better cities, the better soundtrack – there is just something so intangible, yet so ever-present in Skyrim's DNA that allows players to spend countless hours in the land of the Nords, crafting an adventure entirely of their choosing.
It is a well-executed sandbox game, supported by a mountain of fan-made content in a modding scene unmatched in its passion, ambition, and sheer size. Between mods that range from simple fluff like armor recolors, to recreating previous Elder Scrolls titles like Daggerfall – it is assumed, and even expected, that a player will further customize and modify their gameplay experience to best suit their needs or whims. With all these factors taken into consideration, it comes as little surprise that in a recent study conducted on the mental wellness video games can provide, Skyrim came out on top.
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The study was conducted by FandomSpot as part of their ongoing series on how the modern media that people consume affects their mental health and wellbeing, with previous studies on the subject concluding that 79% of gamers see gaming as a source of stress relief and relaxation. To set the stage for the study, a survey was conducted where players were asked to pick video games that put them in a state of mindfulness and flow – of being in the zone.
The next stage involved choosing a hundred participants covering a wide array of demographics. From
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