Capcom held a showcase all about, which around a month from its June 2 release date. The stream focused on the game’s various modes, revealed its DLC plan for at least the first year, and came with the announcement of a demo that is out now on PlayStation 4 and PlayStation 5.
World Tour mode is the game’s RPG-lite single-player mode that uses the player’s customized avatar. Users can go to certain areas around the world and walk around in a full 3D space to follow different masters and fight NPCs. Fighting yields experience that players can use on their stats. Gear also has stat bonuses, too, and consumables can even temporarily boost certain attributes.
Following the different masters unlocks that character’s set of moves, which can then open up new areas in the overworld and attacks within combat. For example, Chun-Li’s Spinning Bird Kick can be used in battle as an attack, but also in the hubs to float to new areas. There are also a host of special missions for players to undertake and some “unexpected appearances.” The map screen showed seven areas, as well: Metro City (United States), Old Nayshall (Nayshall), Colosseo (Italy), King Street, Ranger’s Hut, Bathers Beach, and Genbu Temple.
Battle Hub is the multiplayer arena where players can get together in a virtual arcade environment. Capcom has already detailed this portion of the game, but this is where players can pit their avatars against each other and play retro Capcom games like and. There are also clubs players can join where users can create an emblem and uniform for everyone in the club. Battle Hub will also have special events with unique items, but Capcom didn’t reveal much more about what that might mean.
Fighting Ground is the most basic and
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