As receives one of the community's most-demanded features, Microsoft quietly improved the game for Xbox Series S players with a major new addition. Following a brief appearance at Gamescom's Opening Night Live, players are enjoying the benefits of having the Rev-8 Vehicle speed up planetside exploration, fixing what was widely considered one of the RPG's weakest aspects. That's already a major upgrade but the full patch notes specify that Xbox Series S users are in for some even larger benefits.
Per Bethesda Game Studios on X (formerly Twitter), Update 1.13.61 adds performance options for Xbox Series S.
This means that players on the smaller device can now set a Frame Rate Target, toggle VSync, and choose to prioritize Visuals and Performance, which is a major boon considering the console's weaker hardware. Prioritizing Performance lowers the internal resolution and detail to ensure that the game reaches a standard 60FPS; Selecting Visuals activates more special effects while maintaining the highest possible resolution, resulting in possible frame loss.
Starfield’s habs play an important role in ship customization, and players can greatly expand their options for them by downloading these mods.
When it comes to optimizing, the only thing one has to ask is what aspect is more valued: A smooth and stable framerate at the cost of detail or a prettier, more visually expansive game that runs slower. It's largely down to personal taste as some players prefer having a more fluid experience while others want to see every detail. As for VSync, activating the setting can result in reduced screen-tearing by tethering 's frames to the refresh rate of the screen in use, but this usually results in frame drops in particularly dense areas.
While it's not essentially to run at 60FPS, it certainly improves aspects like combat and traversal, especially when using the Rev-8. Sacrificing 30 frames for more detail can make for a prettier game but once one notices the difference,
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