We review Star Wars: Outer Rim - Unfinished Business, published by Fantasy Flight Games. This expansion not only beefs up all of the decks, but also adds in more characters, ships, and even some new mechanics.
When it comes to open-world board games, players have a few options. Some of the heavy hitters in the sci-fi realm are Xia: Legends of the Drift, Firefly, and of course Star Wars: Outer Rim. And for me, if I had to pick one to get to the table right now, It would definitely be Outer Rim. Not just because I’m a huge Star Wars fan (ok, that’s a big part of it), but the gameplay is really well designed. Start off as a no-name pilot seeking to make your mark in the galaxy. Cargo hauler, smuggler, fighter pilot, bounty hunter… any of these are legit career paths.
Yet since its release in 2019, gamers have been clamoring for an expansion. Finally, 3 years later their wish was granted in the form of Star Wars: Outer Rim – Unfinished Business. Was this expansion worth the wait? Let’s find out!
Unfinished business can be summed up with one word: “more”. Much to everyone’s delight, all of the encounter decks have been doubled in size from 10 to 20 cards and every market deck has been beefed up as well. There are also 8 new playable characters, with highlights such as Black Krssantan, Chewbacca, Dengar, Cad Bane, and Maz Kanata (well maybe I wouldn’t call Maz a “highlight”). To go with these new pilots are 6 new ships. These range in cost from a 5,000 credit Porax-38 to the 25,000 credit VCX-100. Players will get a new set of contacts for the planets in the form of Orange-level ones. These are the toughest and most expensive contacts you’ll meet.
In addition to the above variety, come two new core worlds to replace the end
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