Halo Infinite isn’t the only shooter that’s getting a second season this spring. Splitgate Season 2 starts tomorrow and it looks to regain some momentum with new modes, cosmetics, and visual upgrades. It’s a well-timed update, as its larger peers struggle to keep fans hooked. Halo Infinite’s Lone Wolves season has been widely criticized for its lack of new content, while Battlefield 2042 is removing one of its few modes entirely. By comparison, Splitgate’s new update is exciting, bringing some fun new ideas to the portal-based shooter.
I went hands-on with this season’s new content, trying out all three of the game’s upcoming modes: Lockdown, Hot Zone, and Juggernaut. Each one is a welcome addition to the game’s growing roster of playlists, which continues to show that developer 1047 Games is committed to its long-term plan to transform the indie into a “AAA” shooter.
Of the three new modes, two of them revolve around capturing zones. The pace of each is very different, though. First, I jump into a round of Hot Zone, a mode that features one rotating “hill” that players need to capture and defend to earn points. It’s a fairly standard zone control mode that moves the action around the map, but it’s an especially clean fit with Splitgate’s unique portal feature.
With shootouts forming around one specific space at a time, I’m rewarded any time I stop and think about the layout of the room rather than running in guns blazing. At one point, I see my teammates standing in a narrow hallway shooting into the much more open room that the enemy team has control of. My teammates are sitting ducks with way less room to move around. Instead of running in behind that, I poke my head out to drop a portal on the wall behind the zone
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