Spider-Man: Miles Morales is coming to PC next month, and with that, Sony has unveiled the new features and system requirements for the same. Developers Insomniac Games and Nixxes Software have partnered once again to bring the PlayStation-exclusive title to PC, on November 18, 2022. Marvel's Spider-Man: Miles Morales on PC comes with Nvidia's DLSS 3 technology to ensure the highest of framerates, though it is limited to the new RTX-40 series of graphics cards. Spider-Man: Miles Morales is now available to pre-order on Steam and the Epic Games Store at Rs. 3,299.
Similar to Spider-Man Remastered's PC version, Spider-Man Miles Morales boasts a slew of enhancements, customisable settings, and support for hardware configurations. For starters, the PC version will enable unlocked framerates, alongside support for ultra-wide displays ranging from 21:9, 32:9, and even 48:9 for triple-monitor setups. Support for Nvidia's DLSS 3 is a big gimmick this time, with Nvidia Reflex technology to ensure low latency. This, of course, comes with ray-traced shadows and reflections — a signature trait in all PlayStation to PC ports. “–newly added ray-traced shadows for outdoor light cast by the sun and the moon. This enables realistic shadows with natural gradients in softness and further enhances the visual fidelity of Marvel's New York,” the blog reads.
The Spider-Man: Miles Morales graphics menu will feature several customisable options, including quality presets, textures, level of detail, field of view, and crowd density — a key tool that helps gain extra frames. Support for PS5's DualSense controllers is present as well, with haptic feedback and adaptive triggers enabled on a wired USB connection.
The PC system requirements list comes
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