After Peter Parker's grand debut a few months back, Miles Morales' Spider-Man is officially swinging to the PC platform this November. The game brings a whole new set of features to the platform, including ray-tracing, unlocked framerate, ultrawide support, and Nvidia's latest DLSS 3.
The game was originally launched back in 2020, alongside the launch of the PS5. the game is a standalone spin-off of Marvel's Spider-Man, and follows the story of Miles Morales taking up the webbed mantle after the events of the last game. From a gameplay perspective, it is quite similar to its predecessor, yet adds in new mechanics based on Miles' powers, bringing in a new depth.
Marvel's Spider-Man Miles Morales will debut on PC on November 18, 2022, via Steam and the Epic Games Store, priced at $49.99 / €49.99, and is currently available for pre-order. Pre-ordering the game will unlock the following content early for players.
It should be noted that the above mentioned suits and gadgets are not exclusive to pre-order, and players will be able to unlock them in-game as they make progress.
With the jump to PC, Marvel's Spider-Man Miles Morales brings a whole set of new features exclusive to the platform. Similar to previous PlayStation PC titles, the game will feature widescreen display support, along with an unlocked framerate, which will vastly benefit fast-paced titles like Spider-Man Miles Morales.
The game will also feature ray-traced reflection and ray-traced shadow, as well as Nvidia's Reflex, DLAA, and DLSS, including the recently unveiled DLSS 3. from a system requirement perspective, it is quite comparable to previous PlayStation PC titles.
While the game itself looks 'amazing', the system requirements are not that high. Marvel's
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