Out of all the games that were announced at The Game Awards 2021, Slitterhead may be one of the most remarkable. As a new horror game from the mind of Keiichiro Toyama, creator of franchises like Siren and Silent Hill, it has a ton of potential. The reveal trailer didn't show off any gameplay, nor has Toyama's newly founded Bokeh Game Studio released anything since, but interviews with Toyama and other Bokeh developers have shed some light on the game. Bokeh clearly intends for Slitterhead to be a highly creative foray into the horror genre.
Toyama mentioned in one recent interview that Slitterhead won't be entirely horror-driven; instead it will blend various different genres in order to appeal to a variety of players. That isn't entirely surprising. Toyama has indicated Slitterhead will be high on action, which is something of a departure from most of his horror fare. Still, it's surprising to hear that Slitterhead doesn't intend to «fully enter the horror genre» considering the terrifying creatures the reveal trailer showed off. Ultimately, that departure may be a smart move on Bokeh's part, since it could help Slitterhead draw in more fans than a pure horror game might manage.
Ghostwire: Tokyo Fans Should Keep an Eye on Slitterhead
When Slitterhead was first revealed, fans had good reason to believe it would be intensely focused on horror. The monsters at the heart of the game, which can seemingly disguise themselves as humans, seem like prime fear material. Toyama's involvement also implies a horrific game considering his storied career in the genre. He may not have been involved in every Silent Hill game, but there's little doubt that Silent Hill has been successful thanks in-part to the core concepts Toyama put in
Read more on gamerant.com