Skyrim mods have been changing the gameplay, story, and more for the fifth Elder Scrolls title since it first released back in 2011. Since then, modders have only become more ambitious, with some even looking to create DLC-sized additions such as one Skyrim mod that adds Morrowind content. With Skyrim remaining a popular title for both players and modders, the game will likely only see more big changes coming its way until the release of The Elder Scrolls 6.
One such change coming to Skyrim is a mod that adds the Nemesis System to the game, albeit with a few changes. The Nemesis System will be familiar to fans of the Middle Earth: Shadow of Mordor and Shadow of War games, and it will likely appear in some form in Monolith's upcoming Wonder Woman game too. In essence, the Nemesis System turns what could've been standard enemies into unique NPCs worthy of a player calling them a nemesis.
Skyrim Stealth Mod Allows Players to Spy Through Keyholes
First, the mod will not have a pool of previously generated enemies like the Uruk captains and chieftains from Shadow of War. Instead, Skyrim's Nemesis System mod will only create a unique enemy for the player should they be killed while adventuring. Following the Dragonborn's defeat, the enemy that killed them will be given a unique name, increased stats, and a special buff. The modder uses the example of a «shield-breaker» buff on an enemy that uses warhammers, but there are plenty of other special abilities that could be given as well.
Not only does this Skyrim mod create interesting enemies out of the NPCs that kill the player, but it gives them a quest to hunt down and defeat their nemesis as well, similar to the system in Shadow of War. Defeating a nemesis will remove the debuff
Read more on gamerant.com