Mountaintops loom in the distance. Wind whips across your ears, muffling the crunch of snow from your footsteps. Then you feel it–a rumble beneath your feet. Rhythmic. Growing. The vibrations rattle through your legs up to the sword in your hands.
Something big is coming.
Skydance Games set a new standard for grounded, gritty VR combat with our previous title, The Walking Dead: Saints & Sinners. For our next game, the team wanted to tackle new challenges. We believed there was an experience of grand scale that only VR could achieve. How far could we push that?
We designed this dark fantasy to stretch the boundaries of what’s possible inside a headset, creating a grim new world teeming with mystery and dangers great and small. When you enter the Forsaken Lands, one thing is clear: You are not welcome here. Everything and everyone wants to kill you. Are you bold enough to forge ahead?
Our team is proud to present Skydance’s Behemoth, out Fall 2024.
The Forsaken Lands are epic. Bones of a once-great civilization jut out from unforgiving terrain. Sprawling mountains on the horizon cast shadows on the lands below. Colossal towers hang over your path as you hunt for a Behemoth’s hidden lair.
“ Everything in this game is designed relative to the Behemoths. It’s important that players are awed by the size and scale of each boss. You’re literally fighting a mountain.”
The Forsaken Lands are your gauntlet and your hunting ground. Equipped with a grappling hook and unnatural grip strength, you’ll climb, zip, and reel to ascend or descend walls, towers, and cliffsides. Surmount barriers hindering your path, explore nooks and crannies to claim hard-to-reach items, or grasp onto unsuspecting foes and cast them into the abyss.
But don’t get cocky. One step in the wrong direction can spell disaster for you. Push too hard against the Forsaken Lands, and they will push back.
Although desolate at a glance, the Forsaken Lands are populated by marauders and zealots. To them, you are
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