The president of Bloober Team, the Polish developer behind the upcoming and long-awaited Silent Hill 2 remake, has stated that the recent combat trailer was handled by Konami. The video in question debuted during the January 31 PlayStation State of Play showcase and represented the first tangible gameplay footage of the Silent Hill 2 remake that fans have been clamoring for.
Unfortunately for both fans and developer Bloober Team, the Silent Hill 2 remake's “Combat Reveal Trailer” left a sour taste in the mouths of many. Criticism and concern seemed to be the most prevalent responses, or at least the loudest. Viewers commented on the stiff animations, the lack of any meaningful impact when weapons struck enemies, the plinky sound effects, and even that the shotgun seemed to inflict the same amount of damage as the pistol. While the atmosphere in the trailer appeased some fans, though not all, the combat showcased in said combat trailer mostly caused consternation and worry about the state of the remake in general.
Bloober Team President Piotr Babieno recently spoke with Polish YouTube channel inwestorzy.tv, and though the video has since been removed, Eurogamer Poland had already transcribed some of the developer’s statements. Babieno clarified that Konami is entirely responsible for the marketing side of things and, therefore, the trailer and its ensuing negative reception. “I wrote these negative comments myself,” the developer joked. Babieno emphasized that the trailer does not accurately reflect the “spirit” of Silent Hill 2, as it was when originally released in 2001 or in the remake that Bloober Team is working on.
Quite seriously, we are not responsible for the marketing side. Our partner [Konami] is entirely responsible for this. This trailer certainly does not reflect the spirit of the game.
Babieno expressed confidence that gamers will have a different reaction when they see real gameplay of the Silent Hill 2 remake. Keeping in mind that the Polish article was
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