Signalis is not only a classic survival horror game, but also a psychological horror story with elements of cosmic horror, so what I write here will only scratch the surface. To find out what this game is really about, you will have to play it for yourself.
Signalis is an atmospheric, melancholic horror story set in a retrotech sci-fi world.
You are Elster, a technician Replika, who wakes up from stasis to find that her spaceship has crash-landed, and that the pilot Ariane Yeong, the only other person on board, is missing. Elster soon finds something hidden below the planet’s icy surface that should not be there, and receives a mysterious radio signal that changes everything.
Driven by a promise to her lost partner, Elster makes her way through a seemingly abandoned re-education and mining facility where she has to face horribly distorted figures trudging through the hallways and attacking on sight.
As she descends deeper into the facility and the mines, she encounters another Replika with a dark agenda, a young woman who has her own burdens to bear, and strange visions of memories from another life.
The world of Signalis is a stark and desolate place of concrete walls and humming CRT screens – a world in which the totalitarian regime of Eusan is ever present through surveillance, bureaucracy, and propaganda.
As Elster journeys into the mysterious government facility, she must find creative ways to get through its many bureaucratic safeguards. She must use her radio to decrypt messages, unlock doors through codes and keycards, and solve puzzles based on logic.
When developing these puzzles, it was important to us that the solutions are not absurd or far-fetched, but make sense both in the game’s world and to the player.
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