Workers at Sega's North American offices have formed their own union. First reported by The Verge, 144 staffers across various departments at the studio such as QA, live services, localization, and marketing have recently filed a union election with the National Labor Relations Board (NLRB).
Known as the Allied Employees Guild Improving Sega (AEGIS), the group is the United States' first video game union covering multiple departments. The big successful union stories as of late, such as those at ZeniMax and Activision Blizzard, have focused on the QA departments.
Speaking to The Verge, Sega of America's Emma Geiger noted that getting the union formed over the past year was difficult because departments are siloed off from one another. They said that their organizing "started out with making friends...you’d see somebody in the office who was maybe not on your team, but worked in the same space, and you’d reach out."
Likewise, senior community manager Torie Winkler said she learned about unionizing by talking to localization and QA staff just by talking about games. For her, that communication "really helped to forge connections with people that I wouldn’t have had an opportunity to talk to just in my day to day working environment."
In AEGIS' mission statement, it notes that both its staff and consumers "deserve games made by people who make a living wage. [...] We have built bridges with fellow workers from across our company in an effort to understand our shared issues, and those that are unique to each department.”
Among its stated goals, AEGIS hopes to ensure higher base pay for all employees, along with stable benefits. It also aims for ending "patterns of overwork" and giving everyone "balanced workloads and
Read more on gamedeveloper.com