Pushing through the Assassin's Creed Shadows campaign will be reflected in the changing of the seasons, mixing up gameplay and the overall Japanese setting, a new deep dive into the open world game reveals. Via IGN, it's confirmed the single player story will move from spring and summer and into autumn and winter as you progress the plot. Doing so changes how you interact with the world and what it looks like.
The online outlet says: «The open world progresses through spring, summer, autumn, and winter, with each new period bringing its own weather conditions and terrain shifts. While this helps lend a sense of realism to the land – dynamic winds will procedurally blow swirls of pollen in the spring and pull leaves from branches in the fall – each season can have a dramatic impact on gameplay.» One example given is that in the summer season, you can hide underwater to avoid enemies. However, in the winter, lakes and rivers are frozen over, eliminating the stealth opportunity completely.
Then, in the spring and summer, the grass grows tall enough for you to hide and move about in without being seen. The knock-on effect there, though, is guards will sweep those areas with their weapons in search of you. When the temperature drops in the winter, enemies will huddle together around fires to stay warm. Storms and howling winds will also affect the enemy's ability to detect you.
It is said the map will be similar in size to that of Assassin's Creed Origins, and you might play side quests in different seasons to your friends. Do you like the sound of this season-changing gameplay? Put your thoughts in the comments below.
Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.
Liam grew up with a PlayStation controller in his hands and a love for Metal Gear Solid. Nowadays, he can be found playing the latest and
Read more on pushsquare.com