By the time you reach Corvius' Mire, you should be quite adept at taking on the magic threats that Salt and Sacrifice loves to throw at you. Chasing them down and confronting them in heated conflicts will become second-nature, and the game will train you to be a mage-killing machine.
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This area has some fun bosses to take on, and their difficulty levels vary widely. While you may find the Fungalmancers a breeze, a challenge like the Corpumancer is not easily ignored - and even seeing the Luminimancer may be a bit of a chore,depending on how healthy your eyesight is. With all that said, here's how to kill 'em all.
Fungalmancers are easily the weakest mages to be fought in Corvius' Mire and one of the easiest mage varieties to fight in the game. They have pretty strong poison attacks though, so pack some Antidotes. When you chase a Fungalmancer around, they'll summon the following foes:
You'll find the hunt clue for Por Myec inside Darkearth Lair. It's on the western side of the area, below the section that has a mimic chest in it.
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This pretty grim mage variety is one of the most frustrating to fight in the game, not least because of all the ways they can lock down the battlefield and force you into a corner. When chased around a region, they'll summon the following monsters to distract you:
You'll find a corpse that starts the Hunt for Ghor Lorhotha in the upper parts of the Verdant Ruins, in an alcove on the western side of the building.
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A poison-themed robot boss is certainly something unique in this game. It's not too tough a challenge, though. The enemies the Mechanomancer likes to summon are the following:
You'll find the start
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