Last year at the annual Gamescom event, Deep SIlver and Volition announced a total reboot to the Saints Row franchise. While the announcement showcased a lot of what fans like about the series, open world, high action, and humor mixed in, the Saints Row reveal also saw plenty of criticism and backlash from those who weren't thrilled by the visual style as well as the main cast of characters. Many longtime fans felt the reboot strayed too far from the previous games and their gang-inspired roots for something more modernized and what many refered to as «soulless.»
However, Volition continued to defend its ideals and vision for the new Saints Row, even through a delay that moved that game's original February launch date into August. While the extra time has no doubt helped the end product, it has also given Volition more time to show off the game, with recent announcements and reveals seemingly satisfying many of those who were concerned during the announcement. Saints Row features a deep customization system for characters, weapons, and even vehicles as well as a new gameplay mechanic called Criminal Ventures. However, new reports indicate Saints Row is brining even more wild gameplay elements for combat.
Saints Row Will Let Players Customize Their Character Before Release
According to a new report, combat and perks in Saints Row act a bit differently than in previous iterations. They're all dictated by a new mechanic called Flow, which earns players points for doing things like dealing damage, dodging attacks, destroying vehicles and more. These Flow Points can then be used to activate perks and abilities, with stronger moves needing more Flow Points to activate.
Abilities in Saints Row are earned through the traditional
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